Noah Bradley helps create the worlds where gamers live. As an environment concept artist and illustrator, he imagines the look and feel of places like Westeros and Greyhawk; his paintings appear in games like Dungeons & Dragons and the Game of Thrones card game, or serve as concept art that helps video game designers craft interactive universes.
Noah’s latest project is with Wizards of the Coast, the Hasbro subsidiary that publishes Dungeons & Dragons. His paintings appear in Into the Unknown: The Dungeon Survival Handbook: Published on May 15, it consists of rules for the 4th edition of Dungeons & Dragons. Players can find new powers, equipment, feats, character themes, and races, including the kobold and the goblin; Dungeon Masters get advice on building memorable dungeons with lots of color, including new lore, monsters and treasures.
“Into the Unknown is actually my first printed D&D book that I was a part of,” says Bradley. “I’ve been doing D&D work for over a year now and most of that has been for their online magazines. I’ve also done work for a number of smaller game publishers.”
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