Category: Augmented Reality/QR Code

Augmented reality application from Amazon boosts live scanning capabilities

The Flow AR app for Android devices provides the ability for multiple products and text to be scanned.
Amazon’s Flow augmented reality app functions by hovering the mobile device camera feature over a product, such as a Blu-ray or a book, so that the online retailer can retrieve that item’s information.

The A9 subsidiary of Amazon has said that the new Android version of flow has much greater capabilities.

For example, its augmented reality app version is based on a much faster system that is capable of scanning several items at one time. Furthermore, it can tell the difference between similar sounding items, and can provide multiple product comparisons in order to help users to find the best item at the lowest price.

Read the complete article at QR Code Press.

The Augmented Reality train window that lets you change the scenery

Staring out of the train at the landscape that whizzes by could be about to become a lot more interactive, if Japanese audiovisual collective Salad has its way.

For its project “Touch the Train Window” the team has used an iPhone, an Xbox 360 Kinect, a projector, a GPS sensor, and a stack of openFrameworks code to create a train window that allows users to place objects on the vistas in front of them in real time, thanks to Augmented Reality.

Read the complete article at Pocket-Lint.

Augmented reality contact lenses may be in the not too distant future

Curved LCD technology may be opening up a whole new world of technology
Augmented reality, combined with the latest in curved LCD technology, may be bringing concepts that had previously been available only in science fiction into reality.

This is the idea of combining a head up display with contact lenses for a whole new level of gadget.

This could become possible as a result of the latest announcement from the Centre of Microsystems Technology, which has said that curved LCD has now been successfully embedded onto a contact lens, for an important step closer to a glass-free augmented reality experience.

Read the complete article at QR Code Press.

Text messages direct to your contact lens

New technology that will allow information, such as text messages from a mobile phone, to be projected onto a contact lens worn in the human eye has been developed by Belgian researchers.

Ghent University’s centre of microsystems technology has developed a spherical curved LCD display which can be embedded in contact lenses and handle projected images using wireless technology.

“Now that we have established the basic technology, we can start working towards real applications, possibly available in only a few years,” said Professor Herbert De Smet.

Unlike previous contact lens displays, which are limited to a few small pixels to make up an image, the new technology allows the whole curved surface of the lens to be used.

Read the complete article at The Telegraph.

Augmented reality edition celebrates 40th anniversary of Pong

The old but always popular video game has come a long way and has crossed into new technology.

Just in time to celebrate the 40th birthday of the famous and every loved video game called Pong, a new version of the game has been released that will allow smartphone users to play using augmented reality technology.

The game’s release is already making mobile news and has cult followers very excited.

The game itself was exceptionally basic, made up of sticks and dots on a black screen. The earliest version of digital table tennis has now been fused with some of the latest gaming technologies to bring it back into use in style. The game is expected to be quite popular and highly downloaded among smartphone users.

Read the complete article at QR Code Press.

Augmented reality promoted in electronics show through “Magic Remote”

The LG consumer electronics brand has launched a new AR device for Smart TV.

LG’s presence at the Gadget Show Live included a new augmented reality “magic remote” device that was being plugged through their “The Magic is In Your Hand” experience.

The new device allows gestures and voice commands to operate a consumer’s Smart TV.

The augmented reality experience featured a device that would allow consumers to use their voice commands and gestures to use their Smart TVs. It was also being demonstrated at a number of different shopping centers in order to boost awareness for holiday shoppers.

Read the complete article at QR Code Press.

Augmented reality study predicts billions of app downloads by 2017

What it revealed was that the technology is rapidly on the rise and that it has a great deal of potential.

It predicted that by the year 2017, there will have been around 2.5 billion annual downloads of augmented reality applications on smartphones and tablets. Moreover, it also forecasted that it will generate revenue of approximately $300 million in 2013 alone.

Retailers and other businesses are excited about using augmented reality technology in their mobile marketing.

The report was entitled “Mobile Augmented Reality: Entertainment, LBS & Retail Strategies 2012-2017”. It stated that among the downloads that will take place onto mobile devices, the majority will be in games. That said, the largest revenue share should come through the traditional payment model of pay-per-download.

Read the complete article at QR Code Press.

Guinness World Records 2013 Goes Augmented Reality

When I was a kid, comic books cost a quarter, Atari made videogame consoles and personal computers — not just software — and the Guinness Book of World Records was a thick paperback book with a bunch of black and white photos of people with gross, three-foot-long fingernails. A copy of the 2013 edition showed up earlier this week, proving that it’s not just technology that’s changed over those years. Even a large, hardcover book can be updated to make trivia more interesting and incorporate your iOS or Android device to make those paper pages seem a little less static. Don’t worry, not everything has changed — the fingernails are still there (pages 74-75).

Once you pick up a copy of the book itself ($28.95 list price, currently selling on Amazon for $19.11), the next step is to download the free Guinness World Records 2013 Augmented Reality app (also available for Android). There’s also a second, free app, Guinness World Records 2013 The Bonus Chapter, which is an e-book full of supplemental material that’s not included in the dead tree version. The former lets you point a camera-equipped smartphone or tablet at designated pages to see an animation something like this:

Read the complete article at Wired.

Augmented Reality Ski Goggles